M.U.G.E.N 1.0 RC4
25 Oct 2009
Engine Changes
- CNS: Added GameWidth and GameHeight triggers.
- CNS: Display error if character uses a controller or trigger inappropriate for its mugenversion.
- Localization: Implemented storyboard scene localization. See localization docs for notes.
- Implemented png screenshots. Press F12 to take a screenshot.
- Mouse cursor now hidden in fullscreen.
Bug Fixes
- AIR: Fixed empty anim actions throwing error. Empty actions will be ignored.
- BGs: Changed start position value from integer to float.
- CNS: Fixed AIlevel triggering in cooperative dummy in training mode.
- CNS: Fixed players with HitOverride taking damage outside of movetype = H
- CNS: Fixed bug where CNS load error is not reported for common1.cns in a player's directory.
- CNS: Fixed player with HitOverride not being affected by a HitDef with
p2stateno = <any value that is not -1> and p2getp1state = 1.
- CNS: Fixed bug where != operator was incorrectly parsed for HitDefAttr, AuthorName, TeamMode
- CNS: Fixed helper facing bug introduced in RC3.
- Fixed guard distance checking bug in a different coordinate spaces.
- Fixed helpers/explods with ownpal=1 not being affected by RemapPal
- Disabled logo storyboard from showing during quickvs
Thank you for the creator of chars, stage, screenpack, sound, and fonts.